Monday, May 31

Level Design - Part One


I've begun working on a new level using the latest UDK. I'll be posting updates as I go through the process of turning this rough idea into a full fledged level which I will release.

While it looks very basic at the moment, the core gameplay idea is already firmly in my mind. I am currently working that gameplay into the visuals that I want to present to the player.

At present this level is not lit or textured. I find working up the lighting or texturing too early distracts from the roughing out of the movement paths.

2 comments:

jeski said...

I will be interested to see your progression :)

at the moment it's reminding me of the interior of this: http://www.tinselman.com/mystpicts/mechanical.jpg
..but I'm sure it will not end up resembling that in the slightest :P

JARS Webmaster said...

When will we get some updates man? : )